November 14, 2004

About the Workshop

This workshop explores guidelines and practices intended to increase the value and impact of digital learning resources by making them easier to reuse in multiple contexts and in multiple learning environments. Target audience is those who design, develop and create learning resources and organizations that aggregate and disseminate these resources.

The entire workshop is hands-on and interactive in nature. Participants will become familiar with guidelines and techniques by exploring a rich set of examples. Participants should bring their own laptop with wireless Internet access capabilities.

Participation is free. A grant from the NSF provides support for workshop expenses.

Attendees are encouraged to look at materials on this site prior to attending and will be asked provide feedback on the content of the workshop.

Objectives

  • Learn to enhance the reusability of digital learning resources as a designer, developer or author
  • Learn how repositories can help support reuse
  • Become familiar with reusable design guidelines produced in the context of the National Science Digital Library
  • Learn how rights, interoperability, and metadata affect reusability
  • Learn how to increase reusability by separating structural, presentation, content, contextual and pedagogical layers of elearning resources
  • Gain experience in analyzing elearning resources and digital repositories for reusability

Attendees should review the Reusable Design Guidelines (PDF) prior to the workshop.